How To Change The Display And Filters In Capcom Fighting Collection

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There are plenty of examples of Capcom Fighting Collection’s high level of customization. For instance, the collection offers in-depth options for each game, ranging from gameplay rules, secret characters, and even arcade cabinet boot-up. So, it’s no surprise that the collection also offers various display options.

Related: Games We Want To See In Capcom’s Next Fighting Collection

CFC’s display options are abundant. For instance, you can add filters to make each game look how it would on a 90s TV set. Or you can change the display size to widescreen, 4:3, and more. Lastly, various wallpapers showcase each game’s artwork on the screen’s border. With so much to tinker with, these settings are worth checking out!

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Breaking Down The Display And Filter Options

To change the display and filter options in Capcom Fighting Collection, boot the game you wish to play. Once the game is running, open the pause menu. From there, select the DIsplay & Sound Settings tab. A window will open, allowing you to adjust the following settings.

  • Wallpaper: Different wallpapers fill in the black borders of the TV screen with character artwork from the respective game. Each title has unique Pop Art, Showdown, and Paint themed wallpapers. You can also choose to disable the wallpaper altogether.
  • Display Filter: Display filters change how the game looks by adjusting scanlines, color contrast, brightness, and more. There are seven filters in total, or you can choose to play with no filter.
  • Display Size: This option lets you change the game’s aspect ratio. Here are the ratios you can choose:
    • Full
    • Full (4:3)
    • Original
    • Original (4:3)
    • Wide
  • Sound Settings: Two bars allow you to adjust sound levels for the game’s Music Volume and Sound Effects Volume, respectively.
  • Finally, you can reset these options to their original settings by selecting the Default option.


Unfortunately, there is no way to hide the Pause Menu UI to see how each display filter looks before resuming your game. So, we added a side-by-side view of each filter below for comparison.

Wallpaper Examples

Display Filter Examples

Display Size Examples

What Is The Purpose Of Display Filters?

CFC’s game catalog has a display filter enabled by default. But what is the point of these filters? Are they necessary? The purpose of each display filter is to replicate arcade cabinet monitors and CRT TVs from the era when these games launched.

CRT TVs, more commonly known as SD TVs, display images through lines of cathode ray tubes (CRTs) known as scanlines. Electron beams coated in red, blue, and green phosphor deflect across each tube while magnets control the illumination and color shown on the screen.

LED and 4K TVs do not use cathode ray tubes. Instead, they have minuscule light-emitting diodes coated around the edges and the back of the screen. Therefore, there are no scanlines.

The difference between how CRT and LED/4K TVs depict an image explains why CRT TVs look much lower in resolution by comparison. So, if you stared closely at a CRT TV, you could see tiny black gaps between each pixel. When games like Darkstalkers, Red Earth, Cyberbots, Street Fighter 2, etc., were made, developers designed them with these gaps in mind.

Conversely, if you ever played a retro game on an HDTV and wondered why everything looks blocky and flat, it’s because of the absence of scanlines. These same scanlines added contrast and texture to the game’s pixelated sprites.

In short, display filters help players experience retro games how developers intended them to look.

Still, whether you use these filters or not is a personal preference. Some people enjoy the added detail they give to retro games. Others find these filters darken the screen, blur their view, and inhibit gameplay. Twitch streamers, for instance, typically disable display filters so viewers can see the game without obstructions.

Next: Capcom Fighting Collection: The Best Remixes

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